As a part of the dragon-centric story of Dragonborn, the expansion introduces the ability for players to tame and ride dragons in Skyrim. However, there is a specific new game mechanic introduced in this DLC that puts it a cut above the rest in the eyes of many. Like Dawnguard, Dragonborn also includes a plethora of new locations, weapons, enemies, and armor. Alongside a main story that consists of 7 quests, there are an additional 28 side quests to satiate players' desire for adventure. Within this realm, players have to collect powerful Black Books in order to develop dragon shouts and abilities, with the goal of rivaling the strength of the intimidating Miraak. In order to compete with the might of the power-hungry Miraak, the player must additionally travel to Apocrypha, the precarious realm of the Daedric Prince of forbidden knowledge. The primary antagonist of this DLC is Miraak, an ancient dragon priest who is the first known Dragonborn entity in existence. The plot of Dragonborn sees players travel to the island of Solstheim, a geographically diverse land to the north-east of Skyrim. A more traditional DLC, Dragonborn is more akin to Dawnguard in that it offers a new quest-line and narrative, although it does also provide some attractive new game mechanics as well. The third and final expansion for Skyrim is the Dragonborn DLC, released for the Xbox 360 in 2012 and for PC and PS3 in 2013. RELATED: Skyrim Fan Has Great Idea for Winterhold DLC Additionally, players can move into a house and raise children with a spouse, with pets also being a feature of home life within the Hearthfire expansion. If a player chooses to adopt, the child will be given their own room within a chosen house and can then be raised by the player. To compound the expansive homely nature of this expansion, Hearthfire additionally introduces the ability for players to adopt children in Skyrim, should they wish. Players then have a competent level of customization available to build and furnish their house, which they can then fill with servant NPCs such as stewards, carriage drivers, and personal bards. The expansion focuses on the purchase of land and the development of homesteads, with three plots of lands being available to purchase via deeds by the player. Hearthfire is arguably the most unique of the DLCs in that it is not focused on an additional narrative or quest-line, but instead is solely focused on expanding the core gameplay experience of Skyrim itself. The second expansion released for Skyrim is Hearthfire, also released in 2012 for Xbox 360 and PC and 2013 for PS3. The second skill tree is Vampire Lord, which serves as an extension of the vampirism mechanics of Skyrim, allowing players to develop blood magic and night powers. The first of these skill trees is Lycanthropy, a skill tree centered around building strength and abilities as a werewolf, should players be infected with the Lycanthropy disease. The other location that is introduced is the Lost Vale, a valley in the northwest of Skyrim largely inhabited by the Falmer.Īs well as predictably including new items, weapons, enemies, and dragon shouts, Dawnguard also includes two new skill trees. Being where souls are transported to when they are trapped inside a black soul gem, the area is quite important lore-wise, with the Soul Cairn also possessing a hidden boss and other mysteries. First is the Soul Cairn, an eerie plane of Oblivion inhabited by souls and the undead. In addition to these quests, Dawnguard also introduced two massive areas to the game. This main storyline is carried out over the course of 12 quests, with an additional 9 side-quests providing a large amount of additional content. As the Dragonborn, players must then choose whether to aid the Dawnguard in stopping the Volkihar from carrying out the ritual, or otherwise choose to actively help the legion of vampires achieve their sinister goal. The story for Dawnguard concerns an embroiling conflict between the Dawnguard, a crossbow-wielding faction of vampire hunters, and the Volkihar Clan, a group of vampires intent on blocking out the sun via a ritual foretold within an Elder Scroll. Still set within Skyrim, this DLC revolves around a focused story and the addition of new skill trees and abilities. The first major expansion Skyrim came in the form of Dawnguard, released for the Xbox 360 and PC in 2012 and then the PlayStation 3 in 2013.
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